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Post by Kurt K on Jun 16, 2008 22:53:30 GMT -5
Anybody enjoy part hierarchy naming nightmares? -Kurt
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Post by Kurt K on Jun 17, 2008 1:04:41 GMT -5
All parts parented, main doors animating properly as of 2:03 a.m. - time to call it a day.
Still have to take care of the dilemma of the center doors - if animated as a parent of the main doors, they disappear into the car walls, and if animated as separate doors, only one door will animate.
Have to think about how to get around this.
-Kurt
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Post by Kurt K on Jun 17, 2008 10:08:13 GMT -5
-Kurt
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Post by Kurt K on Jun 18, 2008 18:33:48 GMT -5
Here are the most recent in-game shots of the finished car (with unfinished textures). I will be issuing a beta to KLW Members to double-check stability of the .S file (not that I have any particular doubts) as soon as Dan sends me the .WAG files for it. Take care, -Kurt
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Post by Shaun on Jun 19, 2008 1:58:11 GMT -5
Wow!!! That first photo is amazingly real. I was ready to say "watch your step"......
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Post by Kurt K on Jun 20, 2008 0:33:59 GMT -5
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Post by Nozomi N700 on Jun 20, 2008 2:17:31 GMT -5
Your real funny kurt putting the videos on youtube. And i am still having trouble. -Oshiro
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Post by Kurt K on Jun 20, 2008 10:47:42 GMT -5
Your real funny kurt putting the videos on youtube. And i am still having trouble. Better then putting them on my server to take up valuable space. Trouble? Logging in to KLW or with something else? PM me. -Kurt
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Post by Kurt K on Jun 22, 2008 14:11:49 GMT -5
NJT textures pretty much finished: Take care, -Kurt
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Post by Nozomi N700 on Jun 22, 2008 21:11:09 GMT -5
hey Kurt let me know when you going to release them on the members section so i can download them on to my mstm soon i am sorry when i did thid when i was drunk please excuse me and i am really sorry Kurt -Oshiro
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Post by Kurt K on Jun 23, 2008 20:07:30 GMT -5
It's all right. Shouldn't be that long. Progress on the separate #5 interior view shape: -Kurt
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Post by Kurt K on Jun 24, 2008 11:43:53 GMT -5
Windows and window rubber added. -Kurt
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Post by Kurt K on Jun 24, 2008 21:15:02 GMT -5
Untextured, unfinished seating: -Kurt
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Post by hombredelferroca on Jun 25, 2008 11:12:02 GMT -5
these comet IV looks great cant wait to have them. I'll be looking foward to repainting them in to MTA Metro North and CDOT.
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Post by Kurt K on Jun 25, 2008 21:08:49 GMT -5
More interior seating progress. -Kurt
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Post by Shaun on Jun 25, 2008 21:59:51 GMT -5
It never ceases to amaze me how well those photos can be imported used as textures..... Nice job!
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Post by Kurt K on Jun 30, 2008 20:32:07 GMT -5
It never ceases to amaze me how well those photos can be imported used as textures..... Nice job! Take a bow, Shaun - the photos you took of the interior are about the best one could ever wish to have for this application. Some more interior shots: -Kurt
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Post by Nozomi N700 on Jun 30, 2008 20:54:34 GMT -5
I was just about to lay down on the three seater and go to sleep!!! -Oshiro
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Post by hhp8 on Jul 8, 2008 21:56:12 GMT -5
Can't wait for the beta!
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Post by gabe on Jul 16, 2008 15:06:10 GMT -5
its looking awesome dude! Cant wait until the release. I dunno if you still need those photos but I cant get em atm cuz I am on a vacation in wisconson.
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Post by Kurt K on Jul 30, 2008 18:57:45 GMT -5
Interior view done. 85,000-poly behemoth that takes 20 minutes to export out of TSM. 140,000+ lines of code in the .S file. Should come up under the heading of "disaster:" -Kurt
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Post by gabe on Aug 1, 2008 12:39:03 GMT -5
awsome dude! as soon as this comes out i am gonna dl it! What still needs improvement?
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Post by gerr on Aug 1, 2008 19:59:47 GMT -5
Looks great Kurt!!!
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Post by Kurt K on Aug 3, 2008 14:21:14 GMT -5
What still needs improvement? As it is now, I cannot get it into the sim. Will have to re-do the seating with fewer polys, though it shouldn't look much different then it does now. -Kurt
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Post by gabe on Aug 3, 2008 23:03:24 GMT -5
its great though kurt. Cant wait until you work out the bugs! It will be great!
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Post by aero89 on Aug 5, 2008 16:56:41 GMT -5
I have been looking everywhere for the NJ Transit Comet IV cars. I'm glad that your making them. Good Luck.
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Post by Kurt K on Aug 5, 2008 19:00:23 GMT -5
Just cut it down to just over 35k polys. We'll see what the result is.
-Kurt
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Post by Kurt K on Aug 6, 2008 1:43:38 GMT -5
2:23 a.m., KLW Laboratories :rolleyes: Something in the texture references of the shape file get mixed up when rendered in the sim, but don't let it be said that the sim won't handle a 35,027-poly object: It's progress... -Kurt
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Post by surfliner44 on Aug 9, 2008 22:10:54 GMT -5
Since the Comets are done will you be doing the F40PH-2C's ? (like you said on the train-sim forums) i hope so i just can't wait lol ( I hope i become a member before they come out for some reason hah!)
Hector
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Post by Kurt K on Aug 11, 2008 22:42:24 GMT -5
I am hoping so, but I cannot/will not guarantee it. That said, the interior is done: -Kurt
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