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Post by emde8a on May 22, 2009 21:02:32 GMT -5
I've started working on my own re-skins of Kurt's MP36 model (using JJ's GO Transit texture as a basis). Could someone please tell me by what percentage the texture is stretched in the simulator? I need to know so I can get the road numbers and logos to display properly. Have a look at my screenshot (sorry for the low quality): forums.flightsim.com/vbts/picture.php?albumid=78&pictureid=809
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